Basement built-ins

I'm in the middle of renovating a (mostly) unfinished basement. I've framed, insulated, drywalled the exterior walls. but I've got an interior wall that has a bunch of obstacles: 2 vent ducts, a gas flue, conduit, gas, water, sewer pipe...

the basement as it is
as-is

a not new AI concept for me is "what would built-ins look like in this space?", giving it a reference picture, and some further details like "quarter sawn white oak, with a black tv stand, and a backsplash of antique chicago brick".

these end up being complete slop: wrong duct locations, wrong type of brick, joists facing the wrong way, I could go on. but you get a general idea of color scheme and potential layout ideas.

concept
concept

I've made a couple roblox games with my children, and with the help of some custom python tooling, claude is surprisingly decent mediocre but acceptable at 3d modeling.

so the question becomes... if I feed claude measurements, can it help me place and experiment with cabinetry layout?

360 interactive →

someone experienced with a CAD tool would have knocked this out quicker. the Blender renders took a couple of minutes per iteration, and claude needed nudging/hand holding on things that seemed obvious to me.

but after initial measurements I was able to say things like:

and, these same measurements can be used to generate a rough cut list.

Drawings

A-03 Design v3.4, west wall
A-03Design v3.4, west wall

I don't know if this is really saving me time vs sitting down and plotting it out by hand.

but, exchanging the tedium of planning a woodworking project with hacking and getting a plausible visual representation has been a lot more fun.

Design v3.4 · basement-builtins@728bf53 · 2026-09-03